06About
Who I am
I'm a multimedia designer and front-end developer, and a 3D student. Avareza is my personal project: a universe I write, design and code, now brought to life by real artists.
Avareza isn't trying to be the next Magic or to fix other TCGs' mistakes. It's a game looking for room to walk its own path: its own mechanics, story and community.
Even though it's competitive and complex, the main goal is fun. Win or lose, I want you to feel fulfilled building a deck that matches your playstyle.
“After all, time is the most precious thing there is, and when spent, it should be on something enjoyable.”
Future plans
- October
Introduction
First posts, characters and the invitation to Avareza.
- November
Presentation
Collections, cards and how to play.
- December
Planning Announcements
Project news and next steps.
- January
What will fate bring?
To finish the art and polish the game.